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List of MultiMedia Library

Material & Texture

Drag & drop onto the object in WorkView. It will be applied to parent object in the hierarchy which controls the object attribute.
With Shift key, or choosing Apply to Selected Object from context menu on MultiMedia Library, it will be applied onto the object itself.

01 Background

Drag & drop onto background in WorkView.
It will be shown virtually on the objects with reflection.

02 Foreground

Drag & drop onto WorkView to be added as control tab of the current camera or background.
To replace logo or foreground image, drag & drop onto All-Purpose Controller.

03 Material

Thumbnail with tall sphere for materil with reflection.

04 Natural

05 Pattern

11 Curtain

12 Carpet

13 WallPaper

14 Wood

15 Brick

16 Concrete

17 Glass & Metal

18 Stone

19 Roof

20 Ground & Water

21 CurtainWall

Not to apply onto top surface of building box, use Split Polygons from Object from Edit menu.


Lighting

3D polygon objects with light source to drag & drop onto ceiling, wall or floor.

01 Simple

02 SpotLight

Separated body can be turned on the base.

03 CeilingLight

Choose white light color or warm bulb color.

04 WallLight

05 FloorLight

06 StreetLight

Prepared for night scene.


Polygon Object

3D polygon objects with intelligent postion and direction control for drag & drop.
They can be attached to any existing surface and use center as placing origin point.

01 BasicForm

Adjust size on All-Purpose Controller.

02 Lamp

Object without light source.

03 Curtain

04 Painting

05 HomeElectric

06 Sofa

07 Table & Dining

08 Chair

09 Desk

10 Shelf

11 Bed

12 Equipment

13 Shop

14 Garden

15 Car

16 Surrounding


Virtual Object

Virtual object is an image standing on 3D space by transparent base plate and image with alpha channel.
It turns according to camera location and virtual shadow turns according to light direction.
To change size, edit value of image size input column or use Scale tool on WorkView.
To replace image, drag & drop onto All-Purpose Controller.

01 Tree

02 SmallTree

03 Flower

04 Figure

05 Man

06 FaceObject

Plate with image without automatic turning to camera position. Drag & drop onto the exsisting wall surface to attach.


Movie Use

01 BackgroundScroll

Horizontal scroll according to the movement of camera.

02 BackgroundCylinder

03 BackgroundSphere

04 Camera

Drag & drop onto WorkView or Layout Assistant. Movie length is 8 sec, and it can be adjusted in Animation Director.
Position is set by whole model size, so it's recommended to hide ground if it's very big compared to other parts.

05 Rotation

06 Piston

07 Music

Select movie camera then drag & drop onto WorkView.


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