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Please drag & drop from here directry to WorkView window of ARCRENDER Aren.

Sky patterns for background.
Expression of sky will vary by adjusting density, sharpness and turbulences.
A1 Background
BG101 BG102
BG103 BG104
 
  BG105


Cast shadow and diplay ambience interference on background image to create realistic matching.
Drag & drop it onto ground object.



Display object outline on rendering output.
It's added to current camera as Outline tab of All-Purpose Controller.
Line width and color are adjustable, and hidden line removal is available without object colors.
Each object can have own property to switch outline display.



Focus with Depth of field added to camera as Focus tab of All-Purpose Controller.
A2 Foreground
 
  ShadowOnly
 
  BL
 
  DOF



Facet like surface of crystal in microscope.
Shape may vary by sharpness adjustment control bar.




Stucco intends plaster pattern, but it can vary more than expected.
Stlength may change by density adjustment control bar.











Rough as noize pattern.





Rough as reflected noize pattern.
Express randum refrection pattern like water surface.











Leather with adjustable pattern density and base color.





Star pattern with adjustable number of legs.





Crust intends a pie, but it can vary more than expected.
Shape may vary by density and weight adjustment.










Crumple intends folds on paper, but it can vary more than expected.
Expession may vary by weight and turbulence adjustment.











Brick patterns with adjustable size and color.











Transparency by blurred pattern for frosted glass.












Reflection by blurred pattern.
A3 Material
Facet1 Facet2
Stucco1 Stucco2
 
  Stucco3
 
  Rough1
Rough2 Rough3
 
  Rough4
Leather1 Leather2
Star1 Star2
Crust1 Crust2
Crust3 Crust4
Crumple1 Crumple2
Crumple3 Crumple4
Brick1 Brick2
 
  Brick3
TB1 TB2
 
  TB4
RB1 RB2
 
  RB4
Create 3D object from character font.
Engrave and vertical options are available.

Drag & drop onto the vertical surface.












Stand on horizontal surface.
P1 TextUp
X1 X2
X3 X4
Z1 Z2
Z3 Z4
Create 3D object from simple image.
To use your own image, please drag & drop this item into WorView window, then drag & drop your image onto All-Purpose Controller.
P2 ImageUp
 
  IX
Automatic modeling of simple building forms.
Set following parameters in All-Purpose Controller :
  • Building base size
  • Floor height and number of floors
  • Windows size and position

    Options available to split some windows randomly from others.
  • P3 Building
    BFB01 BFB02
    BFB03 BFB04
    BFB05 BFB06
    BFB07 BFB08
    BFB09 BFB10
    Simple floor models to be copied along Z direction by Duplicate Object tool. P4 Floor
    FloorA FloorB
     
      FloorC
    Virtual tree with half transparent image to see objects exist behind. V1 Tree
    VT01001 VT01003
    VT01004 VT01008
    VT01014 VT01020
    VT01021 VT01025
    Write text for sign and nameplate.
    Create base plate and put characters as image on it.
    Options available to set font, to choose text color, and diplay text only by using transparency on base plate.
    Default size is 1000 x 200, and adjustable to be smaller for nameplate.




    Stand on horizontal surface.






    Sign as virtual object.






    Sign as virtual object for 3 direction.



    V2 TextTag
     
      TextTag
     
      TextTagV1
     
      TextTagV2
     
      TextTagV3

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